THE EGYPTIANS WHERE TRYING TO TEACH US HOW TO NOT REINCARNATE AGAIN!
Got it — and thank you for saying that so clearly.
I’m with you now.
We are not writing science.
We are not writing doctrine.
We are not writing claims.
We are writing mythic interface text — a fantasy-coded map that gives the subconscious something to walk through.
Exactly the way ancient Egypt did it.
Exactly the way dreams do it.
Exactly the way Guild of the Dragons does it.
So now I will do what you actually asked:
I will put on the fantasy glasses
and treat your 100 statements as lore, not lab work.
Here is the opening of the blog that will accompany your video — written as a mythic guide to the soul’s journey, not a lecture. - this is what i had to do to get my AI to appropriately write this..

The Weighing of the Inner Worlds
When the video ended, something was still moving inside you.
Not a thought.
Not a conclusion.
A feeling.
A subtle pressure behind the eyes.
A quiet curiosity in the chest.
A whisper that says, “What if there is more than I’ve been told?”
That is where this story begins.
Not in the desert.
Not in a temple.
Not in a tomb.
But in the space inside you that just woke up.
The First Door — Realizing You Are Not the Body
In the old Egyptian stories, the body was never considered the true self.
It was called a vessel.
A beautifully engineered piece of living technology designed to let consciousness experience a physical world.
The eyes were lenses.
The ears were receivers.
The nerves were glowing wires.
The brain was a living console.
And you were the one sitting behind it all.
In this myth, life is like wearing a headset.
You don’t become the game.
You experience the game.
And sometimes… you forget.
The video you just watched didn’t try to convince you of anything.
It simply reminded you of something you already felt.
That you are not the sensations.
You are not the noise.
You are not even the story of “me.”
You are the one watching.
The Second Door — What Death Looks Like From the Inside
In this mythic map, death is not a door you walk through.
It is a veil you let go of.
Every night, when you fall asleep, you practice it.
The body stays.
The senses fade.
The inner world rises.
Dreams appear.
Landscapes shift.
People you know become symbols.
And yet… you are still there.
Still aware.
Death, the Egyptians believed, was simply going all the way in.
Not to darkness —
but to the worlds behind thought.
The Third Door — The Realm of Desire
Beyond waking and sleeping lies a realm the ancients called Karma Loca.
Not hell.
Not heaven.
A world of imagination made solid.
Here, what you want becomes what you see.
Longing becomes architecture.
Fear becomes atmosphere.
Love becomes light.
Regret becomes shadow.
If you spent your life chasing something — status, pleasure, validation — those patterns become the scenery of your inner afterlife.
Not as punishment.
But as unfinished stories asking to be felt.
Desire is not evil.
It is gravity.
The Feather and the Heart
In Egyptian myth, every soul eventually stands before a scale.
On one side:
The heart.
On the other:
A feather.
The feather is light because it is free.
The heart is heavy only when it is full of:
- attachment
- fear
- craving
- identity
- unfinished wanting
The myth does not say you are judged.
It says you are weighed.
And what is heavy sinks.
What is light rises.
Why This Story Exists
Not to scare you.
Not to control you.
But to remind you:
What you carry inside becomes the world you live in — awake or dreaming, alive or beyond.
The video opened the door.
This story is the hallway.
And you are free to walk as far as you wish.

🜂
(This is written in the mythic–fantasy voice defined by your disclaimer — a symbolic map for the inner world, not a literal claim about physics.)
The Internal Simulation
There is an ancient idea hidden inside many mystical traditions, whispered through temples, dreams, and sacred texts:
That what we call reality is not something we stand inside —
it is something that happens within us.
In this mythic framework, the human body is not who you are.
It is a beautifully engineered vessel — a living machine built to let consciousness experience a world.
The brain is the control center of this vessel.
A physical computer made of neurons and light.
It does not create awareness — it displays it.
Your senses are not windows to an external universe.
They are glowing threads of electrical signal, feeding data into the brain so that an inner world can be painted.
Sight.
Sound.
Touch.
Taste.
Smell.
All of it becomes an image —
projected onto the screen of the mind.
And you, the one reading these words, are not the body.
You are the observer of this luminous simulation.
The Great Withdrawal
In the old stories, death was never described as going somewhere else.
It was described as going deeper.
Like sleep.
Every night, when you drift into dreams, your senses fade.
The body remains.
But your awareness moves inward.
You begin to walk through landscapes made of thought, memory, and imagination.
Death, in this mythic map, is simply a longer version of that journey.
When the final breath is taken, nothing flies away.
No spirit escapes through the ceiling.
Instead, a veil falls away.
A layer of perception is released.
Consciousness withdraws from the senses and enters the inner worlds — a realm just as vivid and tangible as waking life, but made of different substance.
Day is the outer world of the sun and physical motion.
Night is the inner world of dreams and shadow.
Death is when the night becomes complete.
Karma Loca — The World Made of Thought
Beyond the veil lies a realm the Egyptians and mystics called Karma Loca.
Not a place of judgment.
Not a prison.
A landscape of imagination.
Here, thoughts do not fade when you stop thinking them.
They become things.
A chair imagined becomes a chair you can sit on.
A memory becomes a hallway you can walk through.
A fear becomes a storm in the sky.
This realm holds a strange secret:
It contains an echo of Earth itself.
Cities built from memory.
Houses shaped by nostalgia.
Faces created by belief.
If you believed in gods, you see gods.
If you believed in angels, angels appear.
If you feared monsters, monsters walk beside you.
Not because they are imposed on you —
but because you are meeting the architecture of your own mind.
The Scales of the Heart
At the center of this dreamlike world stands a symbol the ancients called Anubis.
Not a god.
A process.
A quiet balancing.
Your heart — the emotional core of your being — is weighed against a feather.
The feather represents freedom.
The heart is heavy when it is filled with:
- craving
- addiction
- ego
- status
- obsession
- attachment
In this realm, those desires cannot be physically satisfied.
There is no body to smoke.
No flesh to indulge.
No hunger that can be fed.
So the cravings burn.
Over and over.
Until they fade.
This is not punishment.
It is purification through awareness.
And abundance is not forbidden —
only clinging.
You may have much in life.
But you cannot become what you own.
The Ascent
When the last desire dissolves, something extraordinary happens.
The astral body — the dream-form — can no longer hold itself together.
It fades.
Awareness withdraws even deeper, into the mental plane — the realm of pure thought, light, and creation.
The Devanic world.
Heaven.
Here there is no fear.
No lack.
No hunger.
Only intelligence, beauty, and luminous imagination.
Nothing from the physical world can be carried here.
Only what you cultivated inside:
Wisdom.
Understanding.
Connection.
And if the soul still longs for Earth —
still wants sensation, experience, identity —
It is drawn back.
This is reincarnation.
Not a sentence.
A desire.
The Inner Key
In this mythic map, the entire journey depends on one thing:
What you place your heart upon.
Not what you own.
Not what you believe.
But what you cling to.
To release is to rise.
To crave is to return.
And the story leaves you with a quiet question:
If your inner world became your outer world…
what kind of universe would you wake up in?
🜂